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- OpenGL Programming 2 Course Laboratory Programs
-
- This software will only compile/run on a >= 5.3 Irix system
- with gl_dev and x_dev products loaded.
-
- This subtree contains the programs used in the laboratory exercises
- in the OpenGL Programming 2 course available through SGI's
- customer education program.
-
- * feedback
- demonstrates use of OpenGL feedback, where one can toggle
- in and out of feedback mode.
-
- * fly
- program lets user "fly" through a simple virtual world.
- Input controls enable toggling autopilot,
- drawing surface normals, reset eye position, as well as
- MOUSE buttons to move the eyepoint and SPACE bar to cycle
- wireframe/flat shaded/smooth shaded.
-
- * rasterops
- programs demonstrating the use of raster positioning and pixel
- operations, including creating a collage of images,
- use of the glCopyPixels() and glPixelZoom() routines,
- plus displaying an rgb image and file (and a subimage)
- in a window and writing pixel data from the window to an
- image file.
-